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Whats that sound?

Designing Sound, Designing Games, and learning all the art that follows

A new place to share what I am working on. With the churn of the algorithm it is easy to lose sight of even our own projects in the contstant stream. So I’m making my own. A place to share my process and my milestones away from the noise. A place to share projects that might not be “done” or exist within a more experimental space that don’t fit neatly onto a youtube or an instagram. I Hope you enjoy seeing them as much as I enjoy making them.

Why a Blog?

I’ve been doing audio work professionally for a few years now — game audio, post-production, interactive installations. Along the way I’ve built up a collection of notes, session reflections, and half-finished thoughts that never found a home.

This is that home.

What to Expect

Posts here will cover:

  • Project process - the decisions behind specific sounds, what worked, what didn’t
  • Tools and technique - signal chains, middleware setup, unusual approaches
  • Work in progress - rough sketches and experiments before they become finished pieces
  • Non sound design work - working on small teams you often find yourself wearing many hats. Sometimes those moments can produce things worth sharing.

Nothing polished for its own sake. The value is in the process, not the presentation.


More soon.

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